Software Engineer (Internship)
Interview Date
January 1, 2022
Result
No Response
Difficulty
Easy to Medium
Rounds
2 main stages (Phone Interview + In-person Interview with multiple segments)
Drive Type
Internship
Topics asked
Detailed experience
College: Not Specified (New Grad, applied at Massive Technology Show in Vancouver, BC)
Interview Date: January 1, 2022
Interview Type: Internship
Result: No Response
Difficulty: Easy to Medium
Rounds: 2 main stages (Phone Interview + In-person Interview with multiple segments)
Topics Asked: C++ (Virtual Functions, Friend Class, Quick Sort Big O), Algorithms, General Knowledge, Resume Projects (Tech Art, C++ Project, WebGL Project), Performance Debugging, Data Structures, Tool Usage, Behavioral Questions (Conflict Handling, Strengths, Passion for Gaming/Sports), Salary Expectations
The candidate applied for a general software engineer internship online but was directed to a rendering position intern interview based on their resume's focus on real-time rendering. The experience was described as the "best experience" among game companies.
Phone Interview (HR):
Scheduled about a week after attending the Massive Technology Show. This was an HR interview primarily covering educational background and work experiences. It also included a couple of "technical" questions requiring definitive answers.
In-person Interview (2.5 hours):
Held about a week after the phone screen.
First hour (Two Technical Interviewers):
Interviewers "drilled me on the usual technical stuff, algorithms, and general knowledge-based questions." The questions were considered "very easy" because many were asked within the hour.
Second hour (Hiring Manager):
This segment focused mostly on behavioral questions.
Last part (Recruiter):
The final part of the interview was with a recruiter who asked about salary expectations.
Overall Experience:
The interviewers were "super welcoming and professional."
Tips and Suggestions:
If you mention anything on your resume, "make sure you have a story for it."